Defold

Defold
Original author(s)Christian Murray, Ragnar Svensson
Developer(s)Defold Foundation
Stable release
1.8.1[1] Edit this on Wikidata / 28 May 2024; 55 days ago (28 May 2024)
Repositoryhttps://github.com/defold/defold
Written inLua, C++
MiddlewareBox2D
Operating systemWindows, macOS, Linux
PlatformWindows
Linux
macOS
HTML5
iOS
Android
Nintendo Switch
PlayStation 4
PlayStation 5
Size300 MB (Editor) 976 kB (Build)
Available inEnglish
TypeGame engine
LicenseDefold License (Source Available)[2][3]
Websitedefold.com

Defold is a cross-platform, free, and source-available game engine developed by King, and later the Defold Foundation.[4][5][3][6] It is used to create mostly two-dimensional (2D) games,[7] but is fully capable of three-dimensional (3D) as well.[8][9]

Defold is a downloadable desktop app, and ships with its own embedded IDE. Defold targets desktop, mobile, web, and console platforms. The development model of the maintainers (Source-available) keeps the engine free to use, because it is maintained by its community.[4][8][10] Defold has over 30,000 users, and has been used to publish over 100 games.[11] Exported games with Defold typically use less than 100kB RAM[12] and very small bundle sizes, less than 2 MB,[13] due to the Engine's modularization and efficient core.[11][14]

  1. ^ "Release 1.8.1". 28 May 2024. Retrieved 25 June 2024.
  2. ^ "The Defold License". Defold.com.
  3. ^ a b Kerr, Chris (2020-05-19). "King has opened up and relinquished control of the Defold game engine". Game Developer. Retrieved 2023-09-19.
  4. ^ a b Kamen, Matt (2016-03-22). "Candy Crush studio King releases Defold game development engine for free". Wired.co.uk. Retrieved 2023-09-22.
  5. ^ Cowley, Ric (2020-05-19). "King is making its Defold game engine open source". Pocketgamer.biz. Retrieved 2023-09-19.
  6. ^ "Defold: A Grant for the Web Awardee". Grantfortheweb.org. Retrieved 2023-09-19.
  7. ^ Kerr, Chris (2016-03-23). "King's Defold game engine is now available for free". Game Developer. Retrieved 2023-09-20.
  8. ^ a b "Here's why King gave away its 2D mobile game engine Defold". VentureBeat. 2016-03-19. Retrieved 2023-09-19.
  9. ^ Orremark, Kim (2017-08-29). "Vi kollar in spelmotorn Defold". Gamereactor Sverige (in Swedish). Retrieved 2023-09-20.
  10. ^ Hunter, Tatum (2020-10-27). "Is It Time to Leave Open Source Behind?". Builtin.com. Retrieved 2023-09-19.
  11. ^ a b "『キャンディークラッシュ』のKingが提供する2D開発特化ゲームエンジン"Defold"とは? | ファミ通App【スマホゲーム情報サイト】". ファミ通App (in Japanese). 2017-04-11. Retrieved 2023-09-20.
  12. ^ 株式会社インプレス (2017-04-14). "【特別企画】Kingがゲームエンジン「DEFOLD」を無償公開するワケ 2Dにフォーカスしたゲームエンジンを開発者向けにブリーフィング". GAME Watch (in Japanese). Retrieved 2023-09-20.
  13. ^ Aueki, Aetas (2016-03-17). "[GDC 2016]「キャンディークラッシュ」のKingが公開した完全無料のゲームエンジン「Defold」とは?". 4Gamer.net (in Japanese). Retrieved 2023-09-20.
  14. ^ Pearson, Dan (2016-06-10). "The King Maker". GamesIndustry.biz. Retrieved 2023-09-20.