Desert Falcon | |
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Developer(s) | General Computer Corporation |
Publisher(s) | Atari Corporation |
Designer(s) | Bob Polaro |
Programmer(s) | Atari 7800[1] Mike Feinstein Bob Kakura John Mracek Chris Fitch Atari 2600[2] Bob Polaro Atari 8-bit[2] Ken Rose |
Platform(s) | Atari 2600, Atari 7800, Atari 8-bit |
Release | 1987: 2600, 7800 1988: Atari 8-bit |
Genre(s) | Scrolling shooter |
Mode(s) | Single-player |
Desert Falcon is a scrolling shooter developed by General Computer Corporation for the Atari 7800 and Atari 2600 and published by Atari Corporation in 1987. It was initially announced in 1984, prior to being named Desert Falcon, as one of the planned launch titles for the 7800. A cartridge version for Atari 8-bit computers, with XEGS-styled packaging, followed in 1988.
Designed by Bob Polaro, who also programmed the Atari 2600 version, Desert Falcon is loosely based on ancient Egyptian mythology. The diagonally-scrolling isometric graphics had reviewers comparing it to Sega's Zaxxon from 1982.[3][4]
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