Devil May Cry 4

Devil May Cry 4
Developer(s)Capcom
Publisher(s)Capcom
Director(s)Hideaki Itsuno
Producer(s)Hiroyuki Kobayashi
Writer(s)Bingo Morihashi
Composer(s)
SeriesDevil May Cry
EngineMT Framework[1]
Platform(s)
Release
January 31, 2008
  • PlayStation 3, Xbox 360
    • JP: January 31, 2008
    • NA: February 5, 2008
    • AU: February 7, 2008
    • EU: February 8, 2008
    Microsoft Windows
    • NA: July 8, 2008
    • AU: July 10, 2008
    • EU: July 11, 2008
    • JP: July 24, 2008
    Android, iOS
    • WW: February 3, 2011
    Shield Android TV
    • WW: 2016
Genre(s)Action-adventure, hack and slash
Mode(s)Single-player

Devil May Cry 4[a] is a 2008 action-adventure game developed and published by Capcom. It was released for the PlayStation 3, Xbox 360, and Microsoft Windows platforms. It is the fourth installment in the Devil May Cry series and is written by Bingo Morihashi and directed by Hideaki Itsuno. The story follows Nero, a young man possessing demonic powers who is on a mission to stop the series' main character, Dante, after he assassinates the leader of the Order of the Sword. The player assumes the role of both Nero and Dante as they fight enemies using their demonic powers and a variety of weapons.

Devil May Cry 4 is the first entry in the series to be released simultaneously for multiple consoles. During its development, Capcom focused on each version achieving the same visual quality using the MT Framework game engine. Around eighty people formed the team that created the game. Nero was introduced to attract the new gamers. Dante's popularity with gamers proved challenging because the developers needed to use him as a supporting character in the story.

Critical reception to Devil May Cry 4 was positive. It was praised for its challenging difficulty, its visuals and Nero's characterization as a new protagonist. However, it was criticized for its backtracking in Dante's stages and a troublesome camera. The game sold over three million units worldwide, becoming the series' best-selling title before the release of its sequel. Bingo Morihashi adapted it into a two-volume light novel.

It was released on iOS as Devil May Cry 4: Refrain in February 2011. A remastered version of the game was released in June 2015 as Devil May Cry 4: Special Edition which adds both English and Japanese voice tracks, improved visual effects and textures, in-game re-balancing, additional costumes, and three bonus playable characters: Vergil, Lady and Trish. A sequel, Devil May Cry 5, was released on March 8, 2019.

  1. ^ Gantayat, Anoop (June 14, 2009). "Capcom Talks MT Framework 2.0". Andriasang. Archived from the original on March 15, 2010. Retrieved April 18, 2016.


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