A dialogue tree, or conversation tree, is a gameplay mechanic that is used throughout many adventure games[1] (including action-adventure games[2]) and role-playing video games.[3] When interacting with a non-player character, the player is given a choice of what to say and makes subsequent choices until the conversation ends.[3] Certain video game genres, such as visual novels and dating sims, revolve almost entirely around these character interactions and branching dialogues.[4]
fundamentals
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