Digimon Story: Cyber Sleuth | |
---|---|
Developer(s) | Media.Vision[a] |
Publisher(s) | Bandai Namco Entertainment |
Director(s) |
|
Producer(s) | Kazumasa Habu |
Designer(s) | Hideaki Kikuchi |
Programmer(s) | Masanori Kodo |
Artist(s) |
|
Composer(s) | Masafumi Takada |
Series | Digimon |
Platform(s) | PlayStation Vita, PlayStation 4, Nintendo Switch, Windows |
Release | March 12, 2015
|
Genre(s) | Role-playing |
Mode(s) | Single-player, multiplayer |
Digimon Story: Cyber Sleuth[b] is a role-playing video game developed by Media.Vision and published by Bandai Namco Entertainment that was released in Japan on March 12, 2015 for PlayStation Vita and PlayStation 4.[4] Part of the Digimon franchise, the game is the fifth installment in the Digimon Story series, following 2011's Super Xros Wars, and the first to be released on home consoles. The game would be released in North America on February 2, 2016, becoming the first installment of the Digimon Story series to be released in North America since 2007's Digimon World Dawn and Dusk, and the first to be released under its original title.[5][6]
A sequel, titled Digimon Story: Cyber Sleuth – Hacker's Memory, was released in Japan in 2017 and in Western territories in 2018.[7][8] In July 2019, a port of the game and its sequel for Nintendo Switch and Windows, was announced for release on October 18, 2019, as Digimon Story Cyber Sleuth: Complete Edition,[9] although the PC version was released a day early.
The Original Digimon Story: Cyber Sleuth is Included as Pack-In Title, Marking the First Release of the PlayStation 4 Version in Japan
The announcement reveals three new improvements to the PlayStation 4 version: difficulty settings, a "New Game Plus" mode, and cross-save functionality with the PS Vita version.
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