Digimon Survive | |
---|---|
Developer(s) | Hyde[a] |
Publisher(s) | Bandai Namco Entertainment |
Director(s) | Yusuke Shimada |
Producer(s) | Kazumasa Habu |
Artist(s) | Ukumo Uiti |
Composer(s) | Tomoki Miyoshi |
Series | Digimon |
Engine | Unity[b] |
Platform(s) | |
Release | Nintendo Switch, PS4
|
Genre(s) | Visual novel, tactical role-playing |
Mode(s) | Single-player |
Digimon Survive[c] is a visual novel with tactical role-playing game elements[1] developed by Hyde and published by Bandai Namco Entertainment for Nintendo Switch, PlayStation 4, Windows, and Xbox One.
Announced in 2018, the game was originally developed on a much smaller budget compared to previous Digimon games. However, as development progressed, producer Kazumasa Habu realized that their original budget and smaller studio was inadequate to achieve his vision, resulting in the game being re-developed from scratch and switched to a different game engine.[2] This, along with the impact of the COVID-19 pandemic, resulted in the game being delayed from a previously announced 2019 release date.[3]
The game was released in Japan on July 28, 2022, for PlayStation 4 and Nintendo Switch then released Windows and Xbox One on the following day alongside worldwide in other territories. The game received mixed reviews from critics and fans.[4]
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was invoked but never defined (see the help page).Though Digimon Survive received mixed reviews from critics and fans