Dimension X | |
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Developer(s) | Synapse Software |
Publisher(s) | Synapse Software Americana Software (UK) |
Designer(s) | Steve Hales[1] |
Platform(s) | Atari 8-bit |
Release | 1984 |
Genre(s) | Vehicular combat |
Mode(s) | Single-player |
Dimension X is a first-person vehicular combat game for Atari 8-bit computers released in 1984 by Synapse Software. It was designed by Steve Hales, who previously wrote Slime and Fort Apocalypse for Synapse.[1] Dimension X has gameplay similar to Atari's Battlezone and Novagen's Encounter (the latter of which was distributed in the US by Synapse).[2] The player controls an attack craft hovering over a checkerboard-patterned landscape while to destroy enemy ships.
The game was advertised far in advance of its release, emphasizing the 3D effect of the flat terrain. Magazine ads included features which did not exist or were not as impressive in the final game which contributed to a negative reception. The manual includes instructions for a Commodore 64 version of the game,[3] but it was never completed nor released.[4]
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