Dino Eggs

Dino Eggs
Developer(s)Micro Fun
Publisher(s)Micro Fun
Designer(s)David H. Schroeder[1]
Programmer(s)Apple II
David Schroeder
Commodore 64
Leonard Bertoni[2]
Platform(s)Apple II, Commodore 64, IBM PC, PC-8800
Release1983
Genre(s)Platform
Mode(s)Single-player

Dino Eggs is an Apple II platform game designed by David H. Schroeder and published by Micro Fun in 1983. It was ported to the Commodore 64 by Leonard Bertoni[2] and the IBM PC as a self-booting disk. Dino Eggs is Schroeder's second published game, after Crisis Mountain.[1]

  1. ^ a b Cite error: The named reference giantlist was invoked but never defined (see the help page).
  2. ^ a b Dino Eggs at Lemon 64