Dino Eggs | |
---|---|
Developer(s) | Micro Fun |
Publisher(s) | Micro Fun |
Designer(s) | David H. Schroeder[1] |
Programmer(s) | Apple II David Schroeder Commodore 64 Leonard Bertoni[2] |
Platform(s) | Apple II, Commodore 64, IBM PC, PC-8800 |
Release | 1983 |
Genre(s) | Platform |
Mode(s) | Single-player |
Dino Eggs is an Apple II platform game designed by David H. Schroeder and published by Micro Fun in 1983. It was ported to the Commodore 64 by Leonard Bertoni[2] and the IBM PC as a self-booting disk. Dino Eggs is Schroeder's second published game, after Crisis Mountain.[1]