Dino Stalker

Dino Stalker
North American box art
Developer(s)TOSE
Publisher(s)Capcom
Director(s)Eiro Shirahama
Producer(s)Tatsuya Minami
Artist(s)Yoshihiro Ono
Shinkiro
Writer(s)Noboru Sugimura
Yasuyuki Suzuki
Composer(s)Hiroshi Nakajima
Tomoko Matsumoto
SeriesDino Crisis
Gun Survivor
Platform(s)PlayStation 2
Release
  • JP: June 27, 2002
  • NA: September 17, 2002[1]
  • EU: September 20, 2002[2]
Genre(s)Light gun shooter
Mode(s)Single-player

Dino Stalker[a] is a light gun shooter video game developed by TOSE and published by Capcom exclusively for the PlayStation 2. It is an offshoot of the Resident Evil light gun shooter games, but based on the story of the Dino Crisis series. Though it can be played by other means, a light gun is recommended, as the game is one in a number of Capcom games that try to bridge the gap between light gun games and traditional games that allow the player greater range of control over their movements in the game.[citation needed]

Dino Stalker is the third entry in the Capcom's Gun Survivor series after Resident Evil Survivor 2 – Code: Veronica. Although the Gun Survivor games are an offshoot of the Resident Evil series, Dino Stalker is the only game in the series without any ties to Resident Evil (with the exception of two easter eggs in Stage 5, the "woman drawing water" statue and an Umbrella building). It was followed by Resident Evil: Dead Aim.[citation needed]

  1. ^ "Press Releases". October 15, 2002. Archived from the original on October 15, 2002. Retrieved April 21, 2023.
  2. ^ "What's New?". Eurogamer.net. September 20, 2002. Retrieved April 21, 2023.
  3. ^ Cite error: The named reference GS was invoked but never defined (see the help page).


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