Dirge of Cerberus: Final Fantasy VII

Dirge of Cerberus: Final Fantasy VII
North American box art featuring the protagonist Vincent Valentine
Developer(s)Square Enix[a]
Publisher(s)Square Enix
Director(s)Takayoshi Nakazato
Producer(s)Yoshinori Kitase
Programmer(s)Yoshiki Kashitani
Artist(s)Yukio Nakatani
Writer(s)Hiroki Chiba
Composer(s)Masashi Hamauzu
SeriesCompilation of Final Fantasy VII
Final Fantasy
Platform(s)PlayStation 2
Release
  • JP: January 26, 2006
  • NA: August 15, 2006
  • EU: November 17, 2006
  • AU: November 2006
International
  • JP: September 4, 2008
Genre(s)Action role-playing, third-person shooter
Mode(s)Single-player

Dirge of Cerberus: Final Fantasy VII[b] is a 2006 action role-playing third-person shooter video game developed and published by Square Enix for the PlayStation 2.[1] It is part of the Compilation of Final Fantasy VII metaseries, a multimedia collection set within the universe of Final Fantasy VII. The game is set three years after the events of the original game and focuses on one of the game's playable characters, Vincent Valentine. In the story, Vincent is targeted by Deepground, a mysterious organization that plans to awaken a creature known as Omega, with the ability to destroy the Planet.

As the first shooter game in the Final Fantasy series, the game's staff had various problems during development, and producer Yoshinori Kitase found the experience challenging. The team added role-playing elements in order to make the game more entertaining for traditional fans of the main series.[2] When Dirge of Cerberus was released outside Japan, several aspects of the gameplay were modified in order to make it more appealing. In 2008, Square republished the game in Japan with the updates made for the Western versions. The game received mixed critical reaction.


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  1. ^ Final Fantasy VII: Dirge of Cerberus Archived October 2, 2011, at the Wayback Machine, RPGamer
  2. ^ Cite error: The named reference intethree was invoked but never defined (see the help page).