Dirge of Cerberus: Final Fantasy VII | |
---|---|
Developer(s) | Square Enix[a] |
Publisher(s) | Square Enix |
Director(s) | Takayoshi Nakazato |
Producer(s) | Yoshinori Kitase |
Programmer(s) | Yoshiki Kashitani |
Artist(s) | Yukio Nakatani |
Writer(s) | Hiroki Chiba |
Composer(s) | Masashi Hamauzu |
Series | Compilation of Final Fantasy VII Final Fantasy |
Platform(s) | PlayStation 2 |
Release | International
|
Genre(s) | Action role-playing, third-person shooter |
Mode(s) | Single-player |
Dirge of Cerberus: Final Fantasy VII[b] is a 2006 action role-playing third-person shooter video game developed and published by Square Enix for the PlayStation 2.[1] It is part of the Compilation of Final Fantasy VII metaseries, a multimedia collection set within the universe of Final Fantasy VII. The game is set three years after the events of the original game and focuses on one of the game's playable characters, Vincent Valentine. In the story, Vincent is targeted by Deepground, a mysterious organization that plans to awaken a creature known as Omega, with the ability to destroy the Planet.
As the first shooter game in the Final Fantasy series, the game's staff had various problems during development, and producer Yoshinori Kitase found the experience challenging. The team added role-playing elements in order to make the game more entertaining for traditional fans of the main series.[2] When Dirge of Cerberus was released outside Japan, several aspects of the gameplay were modified in order to make it more appealing. In 2008, Square republished the game in Japan with the updates made for the Western versions. The game received mixed critical reaction.
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