Disciples II: Dark Prophecy | |
---|---|
Developer(s) | Strategy First |
Publisher(s) |
|
Director(s) | Danny Bélanger |
Producer(s) | Prokopios Sotos |
Designer(s) | Danny Bélanger |
Programmer(s) | Frédéric Ferland |
Artist(s) | Patrick Lambert |
Composer(s) | Philippe Charron |
Platform(s) | Windows |
Release | Guardians of the Light
Rise of the Elves Gallean's Return
|
Genre(s) | Turn-based strategy |
Mode(s) | Single-player, multiplayer |
Disciples II: Dark Prophecy is a 2002 turn-based strategy game by Strategy First for Microsoft Windows. It is the sequel to the 1999 game Disciples: Sacred Lands, and has become significantly more successful in terms of both sales and popularity than its predecessor. A collector's edition version of the game was released, which included a card game based upon the story and five extra quests.
Three expansion packs were released: Guardians of the Light, Servants of the Dark, and Rise of the Elves. Two compilation editions followed: Disciples 2: Gallean's Return contains the base game plus Guardians of the Light and Servants of the Dark, while Disciples II: Rise of the Elves combines the base game with Rise of the Elves and an additional campaign.
Developed by Linux Game Publishing, a port for Linux was in development between 2002 and 2003 before going unreleased.[6][7] A port of Disciples II for the Nintendo DS was in development, but not released.[8] A sequel named Disciples III: Renaissance was released in 2009.
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