Disciples III: Renaissance

Disciples III: Renaissance
Developer(s).dat
Publisher(s)
Producer(s)Alexey Ilyin
Designer(s)Dmitriy Demyanovskiy
Programmer(s)Dmitriy Demyanovskiy
Artist(s)Andrey Ivanchenko
Nikolay Kovalec
Composer(s)Daniel Sadowski
Platform(s)Microsoft Windows
Release
Genre(s)Turn-based strategy
Mode(s)Single-player, multiplayer

Disciples III: Renaissance is a turn-based strategy video game.The game developer is the Russian studio .dat and published by Akella and Kalypso Media. The project was in development since the summer of 2005.[citation needed]

The player assumes the role of one of the lords of Nevendaar. This new episode contains three playable races, 'The Empire', 'The Legions of the Damned' and the 'Elven Alliance', with the remaining factions making an addition in planned expansions. The battle system is completely different from that of previous Disciples games. Units are able to move around the battlefield and make use of terrain for fortifications.[4] The player's hero is highly customizable. His abilities as well as his armour and weapons can be changed. All of the equipment changes are noticeable on the actual character model.

Disciples III: Renaissance uses .dat's in-house Virtual Dream engine.[5]

  1. ^ "Disciples III: Renaissance". Kalypso Media. Archived from the original on 2010-07-24. Retrieved 2010-05-29.
  2. ^ "Игра". Akella. Archived from the original on 2010-12-02. Retrieved 2009-02-22.
  3. ^ "Disciples III: Renaissance Ships to North America". GamersHell. July 13, 2010. Archived from the original on July 17, 2010. Retrieved July 15, 2010.
  4. ^ "Disciples III: Battles". Akella. Archived from the original on July 2, 2007.
  5. ^ "Disciples III: Renaissance". Strategy First. Archived from the original on March 23, 2007.