Divinity II

Divinity II
Ego Draconis cover art
Developer(s)Larian Studios
Publisher(s)
Director(s)Swen Vincke
Designer(s)Farhang Namdar
Writer(s)Jan Van Dosselaer
Composer(s)Kirill Pokrovsky
SeriesDivinity
EngineGamebryo
Platform(s)
Release
Genre(s)Action role-playing
Mode(s)Single-player

Divinity II is an action role-playing game developed by Larian Studios. Its first release in 2009 was subtitled Ego Draconis and was published by dtp entertainment and in the United States by cdv Software Entertainment.[3] The updated 2010 re-release The Dragon Knight Saga which included the expansion Flames of Vengeance, as well as the final 2012 release as Divinity II: Developer's Cut, were published by Focus Home Interactive.

The defining feature of Divinity II is the ability to switch between aerial combat as a dragon and more traditional third-person action-role playing gameplay as a human. It is the third game in the Divinity franchise and the first Divinity game to be released on consoles as well as for Microsoft Windows.

  1. ^ "Divinity II – Ego Draconis Goes Gold". IGN. 24 November 2009. Archived from the original on 6 December 2009. Retrieved 24 November 2009.
  2. ^ "Divinity II Confirmed for November 20th Release". zConnection. 8 September 2009. Archived from the original on 22 November 2009. Retrieved 18 November 2009.
  3. ^ "Divinity II – Ego Draconis published by CDV USA in North America". IGN. 17 September 2009. Retrieved 17 January 2016.