Donald Duck's Playground | |
---|---|
Developer(s) | Sierra On-Line |
Publisher(s) | Sierra On-Line U.S. Gold |
Designer(s) | Al Lowe |
Engine | Adventure Game Interpreter (Amiga, ST, IBM PC, PCjr) |
Platform(s) | Amiga, Atari ST, Apple II, Commodore 64, IBM PCjr, IBM PC |
Release | 1984: C64 1986: Amiga, Apple II, Atari ST, IBM PC, PCjr |
Genre(s) | Educational |
Mode(s) | Single-player |
Donald Duck's Playground is an educational video game published by Sierra On-Line in 1986. The player takes the role of Donald Duck, whose job is to earn money so that he can buy playground items for his nephews. To do this, Donald can get himself a job in any of four different work places. Each job shift lasts from one to eight minutes, as the player wants, in which time Donald has to earn as much as he can.
Donald Duck's Playground was originally written for the Commodore 64 and subsequently ported to Sierra's AGI interpreter for the Apple II, PC compatibles, Amiga, and Atari ST. A version for the TRS-80 Color Computer followed as well.[citation needed]