Donald Duck: Goin' Quackers | |
---|---|
Developer(s) | Ubi Soft Casablanca (N64 / PC / Dreamcast) Ubi Soft Shanghai (PS1 / Advance) Ubi Soft Montreal (PS2 / GC) Ubi Soft Milan (GBC) |
Publisher(s) | Ubi Soft[a] |
Designer(s) | Patrice Désilets (Original Game Design, PS2 / GC Lead) Jason Arsenault (N64 / PC / Dreamcast Lead) Yuan Pei Sheng (PS1 Lead) Marc D'Souza (GBC Lead) Sun Wei (Advance Lead) |
Writer(s) | Phillipe Debay |
Composer(s) | Daniel Masson (N64 / PC / Dreamcast / GBC) Shawn K. Clement (PS1 / PS2 / GC / Advance) |
Engine | Rayman 2 (N64 / Dreamcast / PC / PS1) |
Platform(s) | |
Release | Game Boy ColorPlayStationMicrosoft WindowsNintendo 64DreamcastPlayStation 2Game Boy AdvanceGameCube |
Genre(s) | Platform |
Mode(s) | Single-player |
Donald Duck: Goin' Quackers (known as Donald Duck: Quack Attack in Europe) is a platform video game developed and published by Ubi Soft for various consoles and Windows-based personal computers. A version with the same title was first released for the Game Boy Color, as well as on Game Boy Advance, the latter being given the title Donald Duck Advance.
The game's reception was mixed, with reviewers praising the music, backgrounds and animations, but criticizing the short length and its aim to be played by a younger demographic.
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