Double Dragon Neon

Double Dragon: Neon
Promotional artwork featuring logo and characters.
Developer(s)WayForward Technologies
(PS3, X360, Switch)
Abstraction Games (PC)
Publisher(s)Majesco Entertainment
Midnight City (PC)
Director(s)Sean Velasco
Producer(s)Jeff Pomegranate[1]
Designer(s)Michael Herbster
Aaron Davis
Barrett Velia
Programmer(s)Shane Calimlim
Ian Flood
Artist(s)Matt Bozon
Paul Castillo
Gonzalo Ordóñez
Composer(s)Jake Kaufman
SeriesDouble Dragon
Platform(s)PlayStation 3 (PlayStation Network)
Xbox 360 (Xbox Live Arcade)
Microsoft Windows
Nintendo Switch
ReleasePlayStation 3 (PSN)
  • NA: September 11, 2012
  • EU: September 20, 2012
  • JP: December 12, 2013
Xbox 360 (XBLA)
  • WW: September 12, 2012
Microsoft Windows
  • WW: February 6, 2014
Nintendo Switch
  • WW: December 21, 2020
Genre(s)Beat 'em up
Mode(s)Single-player, co-op

Double Dragon Neon is a 2012 beat 'em up video game in the Double Dragon series. It was developed by WayForward Technologies and published by Majesco Entertainment, and is a reboot of the Double Dragon series. It was the first game in the series where Million, the previous owner of the Double Dragon series after Technōs Japan became defunct, had no involvement in its development. Arc System Works bought the series rights in 2015 along with all intellectual properties of Technōs Japan.

Series creator Yoshihisa Kishimoto was consulted during the game's development, and described Neon as "a very western adaptation of Double Dragon" with certain mechanics taken from the previous games, and a "mood and feel" that reminded him of the original arcade game.[2]

  1. ^ "Double Dragon Neon (2014) Windows credits". MobyGames. Blue Flame Labs. Retrieved January 21, 2018.
  2. ^ Cite error: The named reference Polygon was invoked but never defined (see the help page).