Down the World: Mervil's Ambition | |
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Developer(s) | ASCII Corporation |
Publisher(s) | ASCII Corporation |
Director(s) | Hiromitsu Kawano |
Producer(s) | Hirokazu Hamamura |
Programmer(s) | Hiromitsu Kawano Hisashi Suzuki |
Artist(s) | Susumu Matsushita |
Writer(s) | Chinfa Kan Ichiro Sugiyama |
Composer(s) | Jeff Pfeifer Rob Pfeifer |
Platform(s) | Super Famicom |
Release | |
Genre(s) | Role-playing |
Mode(s) | Single-player |
Down the World: Mervil's Ambition[2] is a role-playing video game (RPG) developed and published by ASCII Corporation for the Super Famicom. The plot follows the knight Gao, tasked with accompanying a hero (the player) in rescuing an ailing princess and preventing the end of all life.
Down the World contains traditional gameplay tropes from console RPGs such as exploration of dungeons, completion of quests to advance the plot, recruitment of new party members, and completion of quests to advance the plot. The game's turn-based battles with enemies are largely automatically, where the player chooses from a set of tactical formations containing roles for characters to act out.
Lyricist Chinfa Kan penned the story of Down the World as a film before it became an RPG. The game was once considered for the cancelled Super Famicom CD-ROM Adapter before development moved to the cartridge-based system. Down the World was directed by Hiromitsu Kawano, produced by Hirokazu Hamamura, and features character and monster designs by Susumu Matsushita. It was released exclusively in Japan on September 30, 1994.