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Last edited by [[User:|]] ([[User talk:|talk]] | contribs) 0 seconds ago. (Update) |
Wrath of Earth | |
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Developer(s) | Addix Software Development, Inc. |
Publisher(s) | Transend Services Ltd. SoftKey Multimedia Inc. Tewi Verlag GmbH CDV Software Entertainment AG |
Producer(s) | Andrew Amess |
Designer(s) | Dave Faller Mark Spink Andrew Amess Flez Chris Nurse Ian Brindle |
Programmer(s) | Dave Faller Mark Spink |
Artist(s) | Ian Brindle Claire Armstrong |
Writer(s) | Nik Harding |
Composer(s) | Allister Brimble |
Platform(s) | MS-DOS |
Release | 1995 |
Genre(s) | First Person Shooter |
Mode(s) | Single Player |
Wrath of Earth is a 1995 sci-fi FPS game developed by Addix Software Development, Inc. and published by Transend Services Ltd. which incorporates traditional action-oriented mechanics with tactical decisions and interaction with the environment.
The player plays as a cybernetically enhanced fighter protected by a powered exoskeleton with mounted weaponry whose gender is up to the player who is sent to investigate a distress signal sent from the Aragon mining colony on a planet called Thermadax, taking five years to arrive to Earth.