Dragon's Dogma Online | |
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Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) | Kento Kinoshita |
Producer(s) | Minae Matsukawa |
Designer(s) | Ryo Uno |
Writer(s) | Kazushige Nojima |
Composer(s) |
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Engine | MT Framework |
Platform(s) | |
Release |
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Genre(s) | Massively multiplayer online role-playing |
Mode(s) | Multiplayer |
Dragon's Dogma Online[a] was a massively multiplayer online role-playing game (MMORPG) developed and published by Capcom for PlayStation 3, PlayStation 4 and Microsoft Windows in 2015; As of 2019, the servers have been shut down. A follow-up to the 2012 action role-playing game Dragon's Dogma, the game had the player take the role of an "Arisen" in service to the White Dragon, charged with defending the land of Lestania from monster attacks. Gameplay carried over the basic battle and Pawn companion systems from Dragon's Dogma while incorporating features of the MMORPG genre.
The game was conceived in 2012 alongside Dark Arisen, an expanded version of Dragon's Dogma. Development was delayed into 2013 due to the development of Dark Arisen. Returning staff included director Kento Kinoshita, producer Minae Matsukawa and composer Tadayoshi Makino. The scenario was written by Kazushige Nojima, noted for his work on the Final Fantasy series. The game reached one million downloads within a month of its release, and was positively reviewed.
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