Dragon: The Bruce Lee Story | |
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Developer(s) | Virgin Interactive Entertainment |
Publisher(s) | Virgin Interactive Entertainment
|
Director(s) | Colin Gordon |
Producer(s) | Daniel Marchant |
Designer(s) | Daniel Marchant Ian Mathias John Palmer |
Programmer(s) | Dave Chapman Ronald Pieket-Weeserik |
Artist(s) | Jon Green Mark Anthony Mark Smith |
Composer(s) | Allister Brimble |
Platform(s) | Atari Jaguar, Game Gear, Master System, Sega Genesis, Super NES |
Release | |
Genre(s) | Fighting |
Mode(s) | Single-player, co-op, multiplayer (up to three players) |
Dragon: The Bruce Lee Story is a fighting video game developed and originally published by Virgin Interactive Entertainment in Europe for the Sega Genesis in June 1994.[1] It is based on the 1993 film of the same name, which is a semi-fictionalized account of the life of Hong Kong-American actor and martial artist Bruce Lee. Following the events of the movie, players take control of Bruce Lee across several stages that takes places in different time periods of his life and fight against some of his adversaries.
Initially released for Sega platforms, Dragon: The Bruce Lee Story was later ported to the Atari Jaguar and Super Nintendo Entertainment System, each one featuring several changes and additions compared with the original version while both the Game Gear and Master System versions, which were also released in 1994, feature an entirely different gameplay format.
Since its release, Dragon: The Bruce Lee Story garnered mostly negative reviews, with criticism directed at the slow-paced and shallow gameplay.