Players | Two or Four |
---|---|
Setup time | < 5 minutes |
Playing time | < 50 minutes |
Chance | Some |
Age range | 13 and up |
Skills | Miniatures Arithmetic |
Dreamblade is a collectible miniatures game created by Wizards of the Coast that debuted on August 9, 2006, the day before Gen Con Indy. The game is a strategy contest that includes an element of chance which comes into play through various die rolls.
Similar to Magic: The Gathering, each game represents a battle between very powerful individuals, in this case psychics called "Dream Lords." These Dream Lords battle one another across the landscape of humanity's collective unconscious by spawning dream creatures out of human emotions, in particular Valor, Fear, Madness, and Passion. Dreamblade's restricted landscape and army-building rules (among other things) result in many aspects which are more similar to a collectible card game than a typical miniature game.
In October 2007, Wizards of the Coast officially announced that they would no longer produce Dreamblade following the Night Fusion expansion set.[1]