Duke Nukem II

Duke Nukem II
Cover art
Developer(s)Apogee Software[a]
Publisher(s)
Apogee Software
Designer(s)Todd Replogle
George Broussard
Scott Miller
Allen H. Blum III
Artist(s)Randy Abraham
Stephen A. Hornback
Writer(s)Tom Hall
Composer(s)Robert Prince
SeriesDuke Nukem
Platform(s)DOS, Game Boy Color, iOS, Windows, OS X, Evercade/VS
Release
December 3, 1993
  • DOS
  • Game Boy Color
  • Windows, OS X
  • iOS
    • WW: April 2, 2013[6]
  • Linux
    • WW: May 21, 2015[7]
  • Remastered
  • Evercade
    • WW: November 28, 2023[8]
Genre(s)Platform
Mode(s)Single-player

Duke Nukem II is a 1993 platform game developed and published by Apogee Software. The game consists of four episodes (of eight levels each), the first available as shareware. It is the follow-up to 1991's Duke Nukem, and followed by Duke Nukem 3D in 1996. Todd Replogle was the primary designer of all three games.

A heavily reworked version of Duke Nukem II, simply titled Duke Nukem, was released for the Game Boy Color on September 2, 1999, in North America.

  1. ^ "3D Realms Site: History". 3D Realms.
  2. ^ "Duke Nukem". Chipsworld. Archived from the original on July 16, 2001. Retrieved April 22, 2024.
  3. ^ "3D Realms Site: Press Releases: Duke Color Gameboy Ships". www.3drealms.com. Archived from the original on 1 November 2001. Retrieved 12 January 2022.
  4. ^ "Release: Duke Nukem 1+2". GOG.com. 6 December 2012. Retrieved 6 May 2019.
  5. ^ "Duke Nukem 1 and 2 now available for Mac on GOG.com". Engadget. 6 December 2012. Retrieved 6 May 2019.
  6. ^ McElroy, Griffin (3 April 2013). "Duke Nukem 2 launches on iOS today". Polygon. Vox Media. Retrieved 6 December 2013.
  7. ^ "Changelog post #1". GOG.com. Retrieved 6 May 2019.
  8. ^ Davison, Pete (2023-11-28). "Evercade Game Spotlight: Duke Nukem 1+2 Remastered". Evercade. Retrieved 2023-12-09.


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