Dune 2000

Dune 2000
Developer(s)Intelligent Games
Publisher(s)
Producer(s)Lewis S. Peterson
Kevin Shrapnell
Designer(s)Randy Greenback
James Steer
Programmer(s)Sunlich Chudasama
Simon Evers
Martin Fermor
Artist(s)Richard Evans
Matthew Hansel
Writer(s)Margaret Stohl
Composer(s)Frank Klepacki[3]
SeriesDune
Platform(s)Microsoft Windows, PlayStation
ReleaseWindows
  • NA: September 4, 1998[1]
  • EU: November 12, 1998
PlayStation
  • EU: November 16, 1999
  • NA: November 23, 1999[2]
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Dune 2000 is a real-time strategy video game, developed by Intelligent Games and published by Westwood Studios in 1998 for Microsoft Windows. It was later ported to the PlayStation in 1999.[4] It is a partial remake of Dune II, which is loosely based on Frank Herbert's Dune universe.[5] The story of the game is similar to Dune II, and is continued in Emperor: Battle for Dune.

  1. ^ IGN staff (September 4, 1998). "News Briefs". IGN. Ziff Davis. Archived from the original on April 12, 2000. Retrieved April 5, 2021. Westwood Studios informs us that Dune 2000 should be available in stores today.
  2. ^ "GameSpot: Video Games News: Dune 2000 for the PlayStation Out". 2002-02-21. Archived from the original on 2002-02-21. Retrieved 2023-04-09.
  3. ^ Josh Horowitz (17 September 2006). "Good to the Last Note". Adrenaline Vault. Archived from the original on 6 November 2004. Retrieved 27 July 2006.
  4. ^ "Dune Gold". Westwood Studios. September 27, 1999. Archived from the original on April 7, 2001.
  5. ^ "WESTWOOD BRINGS DUNE TO LIFE ONCE AGAIN". Westwood Studios. January 15, 1998. Archived from the original on September 30, 2000.