Other names | The New Dungeon! (1989) Classic Dungeon! (1992) |
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Designers | David R. Megarry[1] |
Publishers | TSR, Inc. (1975—1999) Wizards of the Coast (2012—present) |
Genres | Adventure |
Players | 1 to 8[2] or 12 |
Setup time | 10 minutes |
Playing time | 90 minutes[2] |
Chance | Dice rolling |
Website | [1] |
Dungeon! is an adventure board game designed by David R. Megarry and first released by TSR, Inc. in 1975. Additional contributions through multiple editions were made by Gary Gygax, Steve Winter, Jeff Grubb, Chris Dupuis and Michael Gray.[3] Dungeon! simulates some aspects of the Dungeons & Dragons (D&D) role-playing game, which was released in 1974, although Megarry had a prototype of Dungeon! ready as early as 1972.[4]
Dungeon! features a map of a simple six-level dungeon with hallways, rooms, and chambers. Players move around the board seeking to defeat monsters and claim treasure. Greater treasures are located in deeper levels of the dungeon, along with tougher monsters. Players choose different character classes with different abilities. The object of the game is to be the first to return to the beginning chamber with a set value of treasure.[1]
The game has been described as the first adventure board game.[5][verification needed]
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