Dungeon Crawl Stone Soup

Dungeon Crawl Stone Soup
Logo for Dungeon Crawl Stone Soup
Developer(s)DCSS Devteam
Platform(s)Web browser, Cross-platform
ReleaseSeptember 19, 2006[1]
Genre(s)Roguelike
Mode(s)Single-player

Dungeon Crawl Stone Soup (DCSS) is a free and open source roguelike computer game and the community-developed successor to the 1997 roguelike game Linley's Dungeon Crawl, originally programmed by Linley Henzell. It has been identified as one of the "major roguelikes" by John Harris.[2]

Dungeon Crawl Stone Soup was first among roguelikes in ASCII Dreams' Roguelike of the Year in 2008, in a poll of 371 roguelike players.[3] It later polled second in 2009 (behind DoomRL)[4] and 2010 (behind ToME 4),[5] and third in 2011 (behind ToME 4 and Dungeons of Dredmor).[6] The game is released under the GNU GPL-2.0-or-later.[7] The latest release is version 0.32 (0.32), released on Aug 30, 2024.[8] "Stone Soup" refers to the European folk story in which hungry strangers convince the people of a town to each share a small amount of their food in order to make a meal that everyone enjoys.

  1. ^ "-Crawl- -Stone Soup- Release Announcement (yes, Release Announcement) - Dungeon Crawl Stone Soup 0.1". Retrieved 2012-03-06.
  2. ^ Harris, John (2 February 2011). "Analysis: The Eight Rules Of Roguelike Design". www.gamasutra.com. Retrieved 2020-09-27.
  3. ^ "Ascii Dreams: Full Results for Ascii Dreams Roguelike of the Year, 2008". 5 January 2009. Retrieved 2012-03-06.
  4. ^ "Ascii Dreams: Full Results for Ascii Dreams Roguelike of the Year, 2009". Retrieved 2009-02-19.
  5. ^ "Ascii Dreams: Full Results for Ascii Dreams Roguelike of the Year, 2010". 3 January 2011. Retrieved 2012-03-06.
  6. ^ "Ascii Dreams: Full Results for Ascii Dreams Roguelike of the Year, 2011". 27 December 2011. Retrieved 2012-03-06.
  7. ^ "LICENSE". GitHub. Retrieved 2 November 2018.
  8. ^ "0.31 "The Alchemy of Forms"". Retrieved 2022-09-14.