Dystopia | |
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Developer(s) | Team Dystopia Puny Human |
Designer(s) | Dustin "Teddy" Hulm Robert "Fuzzy" Crouch Tim "Termi" Grant |
Engine | Source |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | First-person shooter |
Mode(s) | Multiplayer |
Dystopia is a team-based, objective-driven, first-person shooter video game, developed as a total conversion modification on the Valve's proprietary Source engine. It is based on the cyberpunk literary and aesthetic genre; it is somewhat based on popular role-playing game Shadowrun, created by an amateur development team and released to the public for free. Its first playable build was released on September 9, 2005,[1] after a year of planning and nine months of development. The first full version of Dystopia, Version 1, was released after 3 years of development on February 25, 2007.
Dystopia has been received positively from critics, with praise being given for its graphical quality, unique meatspace/cyberspace gameplay, overall polish and its representation of cyberspace. Criticisms of Dystopia were aimed at how inaccessible the game is at first, and its learning curve.[citation needed] The game has won several awards, including Best Mod for Half-Life 2 from the Independent Games Festival's Modding Competition.[2]