Earthworm Jim 3D

Earthworm Jim 3D
North American N64 box art
Developer(s)VIS Interactive
Publisher(s)Nintendo 64Windows
Director(s)Kirk Ewing
Artist(s)Paul Munro
Composer(s)Ged Grimes
SeriesEarthworm Jim
Platform(s)Nintendo 64
Windows
ReleaseNintendo 64
  • NA: November 4, 1999[1]
  • EU: December 17, 1999
Windows
  • EU: 1999
  • NA: May 24, 2000
Genre(s)Platform, action-adventure
Mode(s)Single-player

Earthworm Jim 3D is a 1999 platform game developed by VIS Interactive and published by Interplay Entertainment for the Nintendo 64. It is the third in the Earthworm Jim series and a sequel to Earthworm Jim 2. It was the first game in the series to not be developed by Shiny Entertainment, which had recently instituted a strict "no sequels" policy. Interplay Entertainment, having recently purchased the Earthworm Jim rights, handed the franchise off to VIS Interactive.

The game suffered a difficult, prolonged development cycle and was repeatedly delayed until it was released in 1999 for the Nintendo 64, with Rockstar Games publishing the N64 version in North America. It was ported to Microsoft Windows. The game was not received well, with critics claiming that the charm of the originals was lost, and that despite the long development period, the game still felt sloppy and lacked previously promoted features.

  1. ^ Kennedy, Sam (November 4, 1999). "N64 Earthworm Jim 3D Ships [date mislabeled as "April 27, 2000"]". GameSpot. Red Ventures. Archived from the original on March 3, 2000. Retrieved September 21, 2022.