Echo Night: Beyond | |
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![]() European box art | |
Developer(s) | FromSoftware |
Publisher(s) | |
Producer(s) | Toshifumi Nabeshima |
Designer(s) | Eri Ogawa |
Programmer(s) | Kyoichi Murata |
Composer(s) | Tsukasa Saitoh Koichi Suenaga |
Series | Echo Night |
Platform(s) | PlayStation 2 |
Release | |
Genre(s) | First-person adventure Survival horror |
Mode(s) | Single-player |
Echo Night: Beyond, known in Japan as Nebula: Echo Night[2] is a 2004 survival horror adventure video game developed by FromSoftware for the PlayStation 2 console.[3][4] Agetec published the game in North America, with the European release, by Indie Games, following in August 2005.[5] It is the third game in the Echo Night series. While it shares common elements with Echo Night and Echo Night 2: The Lord of Nightmares, Beyond takes place in its own timeline.
The game tells a science fiction ghost story, set in the not-too-distant future. Players take on the role of a newlywed, off for a honeymoon on the Moon. The vessel crashes before reaching its lunar resort destination, however, separating the just-married couple and leaving the hero alone at an abandoned research base. Players explore the station from a first-person perspective, inside a spacesuit. In addition to the many spiritual anomalies that haunt the station, strange lunar lights and relative weightlessness add to the atmosphere of the game's environments.