Echo Night | |
---|---|
Developer(s) | FromSoftware |
Publisher(s) | |
Director(s) | Akinori Kaneko |
Producer(s) | Toshifumi Nabeshima |
Designer(s) | Sakumi Watanabe |
Writer(s) | Toshifumi Nabeshima |
Composer(s) | Tsukasa Saitoh Kota Hoshino |
Series | Echo Night |
Platform(s) | PlayStation |
Release | |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
Echo Night[2] is a 1998 adventure game developed by FromSoftware for the PlayStation.[3] It is the first game in the Echo Night series, following up with the Japan-exclusive Echo Night 2: The Lord of Nightmares in 1999, and Echo Night: Beyond in 2004. A spinoff for the PlayStation Portable was included with Adventure Player, an adventure game creation tool, which was released in Japan on June 30, 2005.[4]
The story revolves around Richard Osmond, the game's protagonist, and his journey to find out what happened to the ship Orpheus, which mysteriously disappeared from the sea. The story also uncovers the mystery of two stones that contain some kind of supernatural power.