EV Override | |
---|---|
Developer(s) | Ambrosia Software |
Publisher(s) | Ambrosia Software |
Designer(s) | Matt Burch |
Writer(s) | Peter Cartwright |
Series | Escape Velocity |
Platform(s) | Mac OS |
Release | 1998 |
Genre(s) | Space trading and combat simulator |
Mode(s) | Single-player |
Escape Velocity Override is a space trading simulator game written by Peter Cartwright, with the support of his school-friends, and developed by Ambrosia Software for the Apple Macintosh. It is the sequel to Escape Velocity with an extended version of the original game engine, but Override has an entirely new story line set in a different, larger universe.
Escape Velocity and EV Override were written for the classic Mac OS, and therefore run natively only on Mac OS 9 and earlier. However, the third game in the series, Escape Velocity Nova, supports plug-ins (released with Ambrosia's authorization) that simulate the first two titles using the new game's engine. Since EV Nova was made for both Mac OS X and Microsoft Windows, Override - through Nova plug-ins - is also playable on those platforms.