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Europa 1400: The Guild | |
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Developer(s) | 4HEAD Studios |
Publisher(s) | JoWooD Productions |
Designer(s) | Lars Martensen |
Programmer(s) | Tobias Severin |
Artist(s) | Thomas Bömelt |
Composer(s) | Gerhard Ottmer Christoph Isermann Lars Martensen |
Series | The Guild |
Platform(s) | |
Release | |
Genre(s) | Life simulation |
Mode(s) | Single-player, multiplayer |
Europa 1400: The Guild (German: Die Gilde) is a 2002 simulation game developed by 4HEAD Studios and published by JoWooD Productions. It is the first installment in the Guild series, released in October 2002 for Windows. The game simulates medieval life combined with elements of real-time strategy, role-playing, and nonlinear gameplay using a 3D engine. Taking place in historic European cities, the player tries to guide a family dynasty to power and wealth, starting from one character of limited means. Players can choose from a total of a dozen professions.
In March 2003, an expansion pack called Europa 1400: Trade, Greediness and Intrigue, which was produced by 4HEAD Studios and developed by JoWood Productions, was released. The Guild Gold Edition, consisting of the original game and the expansion, was released in November 2005. A Nintendo DS port of The Guild was released in 2009.