Exile (1988 video game)

Exile
BBC/Electron cover art
Publisher(s)Superior Software
Audiogenic (ports)
Designer(s)Peter Irvin
Jeremy Smith
Platform(s)Acorn Electron, BBC Micro, Commodore 64, Amiga, Atari ST, CD32
Release1988 (BBC, Electron)
1991 (C64, Amiga, ST)
1995 (Amiga AGA, CD32)
Genre(s)Action-adventure
Mode(s)Single player

Exile is a single-player action-adventure video game originally published for the BBC Micro and Acorn Electron in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. The game was designed and programmed by Peter Irvin (creator of Starship Command) and Jeremy Smith (creator of Thrust).[1] It is often cited as one of the earliest examples of a Metroidvania game[2] and featured "realistic gravity, inertia and object mass years before players understood the concept of a physics engine... an astounding level of AI, stealth-based gameplay, a logical ecosystem governing the world's creatures and a teleportation mechanic that feels startlingly like a predecessor to Portal".[3]

  1. ^ Peter J.M. Irvin. "About Exile". Inventivity Limited. Retrieved 10 October 2011.
  2. ^ Szczepaniak, John. "Backtracking: The History of Metroidvania". GamesTM. No. 116. Imagine Publishing. pp. 148–53.
  3. ^ John Szczepaniak. "Returning From Exile". The Escapist. Archived from the original on 26 January 2018. Retrieved 25 January 2018.