F-15 Strike Eagle | |
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Developer(s) |
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Publisher(s) |
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Designer(s) | Sid Meier |
Composer(s) |
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Platform(s) | Atari 8-bit, Apple II, Commodore 64, IBM PC, Atari ST, Amstrad CPC, ZX Spectrum, MSX, Thomson, PC-88, PC-98, Arcade, NES, Game Boy, Game Gear |
Release |
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Genre(s) | Combat flight simulation |
Mode(s) | Single-player |
F-15 Strike Eagle is an F-15 Strike Eagle combat flight simulation game released for Atari 8-bit computers in 1984 by MicroProse then ported to other systems. It is the first in the F-15 Strike Eagle series followed by F-15 Strike Eagle II and F-15 Strike Eagle III. An arcade version of the game was released simply as F-15 Strike Eagle in 1991,[2] which uses higher-end hardware than was available in home systems, including the TMS34010 graphics-oriented CPU.