Fable: The Journey

Fable: The Journey
Developer(s)Lionhead Studios
Publisher(s)Microsoft Studios
Director(s)Gary Carr[1]
Producer(s)Jemma Harris
Andy Barton
Phil Merricks
Craig Oman
Designer(s)Mike West
Charlton Edwards
Programmer(s)Tim Swann
Marcus Lynn
Ben Brooks
Artist(s)Paul McLaughlin
Tak Saito
Andrew Lindsay
Jamie Galipeau
Writer(s)Martin Korda
Composer(s)Russell Shaw
SeriesFable
EngineUnreal Engine 3[2]
Platform(s)Xbox 360
Release
  • NA: 9 October 2012
  • AU: 9 October 2012
  • JP: 11 October 2012
  • EU: 12 October 2012
Genre(s)Action role-playing
Mode(s)Single-player

Fable: The Journey is an action role-playing on rails video game, the fifth in the Fable series. It was developed by Lionhead Studios and published by Microsoft Studios for Xbox 360, as a Kinect title. First announced at the 2011 Electronic Entertainment Expo, the game is a standalone title, separate from the main series. Unlike previous games, Fable: The Journey was developed using Unreal Engine 3. It is the last game by Lionhead Studios before the studio's closure in 2016.

  1. ^ "'Fable: The Journey' is biggest thing we've ever made, says Lionhead". Digital Spy. 30 May 2012. Retrieved 27 July 2012.
  2. ^ "Lionhead Studios Leverages Unreal Engine 3 for Fable: The Journey". IGN. 6 June 2011. Retrieved 7 September 2011.