Fallout Shelter | |
---|---|
![]() App icon | |
Developer(s) | |
Publisher(s) | Bethesda Softworks |
Producer(s) | Craig Lafferty |
Designer(s) |
|
Programmer(s) |
|
Artist(s) |
|
Writer(s) | Emil Pagliarulo |
Series | Fallout |
Engine | Unity |
Platform(s) | |
Release | June 14, 2015
|
Genre(s) | Construction and management simulation, survival |
Mode(s) | Single-player |
Fallout Shelter is a free-to-play construction and management simulation video game developed by Bethesda Game Studios, with assistance by Behaviour Interactive, and published by Bethesda Softworks. Part of the Fallout series, it was released worldwide for iOS devices in June 2015, for Android devices in August 2015, for Windows in July 2016, for Xbox One in February 2017, and for Nintendo Switch and PlayStation 4 in June 2018. The game is also available on Tesla vehicles. The game tasks the player with building and effectively managing their own Vault, a fallout shelter.
Upon release, Fallout Shelter received mostly positive reviews. Critics enjoyed the game's extension of the Fallout universe, the core gameplay, and its visual style. Common criticisms included the game's lack of depth, its use of microtransactions, and its lack of an ending. The game grossed US$5.1 million (equivalent to about $6.6M in 2023) in microtransaction sales in the first two weeks after its release.