Far Cry New Dawn

Far Cry New Dawn
Cover art featuring antagonists Mickey (right) and Lou (left)
Developer(s)Ubisoft Montreal
Publisher(s)Ubisoft
Director(s)
  • Jean-Sebastien Decant
  • Patrik Methe
Producer(s)Sebastien Ebacher
Designer(s)Rodolphe Recca
Programmer(s)Raphaƫl Parent
Artist(s)Isaac Papismado
Writer(s)Russell Lees
Composer(s)
SeriesFar Cry
EngineDunia 2
Platform(s)
ReleaseFebruary 15, 2019
Stadia
November 3, 2020
Genre(s)Action-adventure, first-person shooter
Mode(s)Single-player, multiplayer

Far Cry New Dawn is a 2019 first-person shooter game developed by Ubisoft Montreal and published by Ubisoft. It is a spin-off and sequel to Far Cry 5, and the twelfth overall installment in the Far Cry series. Set seventeen years after one of the endings of Far Cry 5 which saw the fictional Hope County, Montana being devastated by a nuclear exchange known as "the Collapse", the game follows a group of survivors as they attempt to rebuild their community and defeat a gang of vicious bandits. Players assume the role of an unnamed security captain who, like Far Cry 5's deputy sheriff, is silent and highly customizable. New Dawn features most of the pre-existing gameplay elements of the series, including a large open world, capturing of outposts, and AI or co-op companions; it also introduces several elements from RPG gameplay, such as an upgradeable home base and increased reliance on crafting from limited supplies.[1]

Far Cry New Dawn was released worldwide for PlayStation 4, Windows, and Xbox One on February 15, 2019. It received generally mixed reviews, with praise for the gameplay, and criticism for its narrative and similarities to Far Cry 5. The game's sales were lower than both Far Cry 5 and Far Cry Primal.

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