Fast Food | |
---|---|
Developer(s) | Oliver Twins |
Publisher(s) | Codemasters |
Composer(s) | David Whittaker (ZX, CPC) Allister Brimble (Amiga) |
Series | Dizzy |
Platform(s) | Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Enterprise 64/128, Switch, ZX Spectrum |
Release | April 1989 |
Genre(s) | Maze |
Mode(s) | Single-player |
Fast Food (sometimes referred to as Fast Food Dizzy)[1] is the title of two slightly different maze video games in the vein of Pac-Man. Both feature Dizzy an anthropomorphic egg designed by the British-born Oliver Twins. The game was originally released in April 1989[2] and published by Codemasters. It was the third title to feature Dizzy.
The 8-bit versions of the game were released for the ZX Spectrum, Commodore 64 and Amstrad CPC with mazes of abstract design. The 16-bit versions released for the Amiga, Atari ST and DOS have environments that are identifiable as real-world locations such as gardens, harbours, and graveyards.