Fatal Fury: King of Fighters

Fatal Fury: King of Fighters
Developer(s)
Publisher(s)
SNK
  • Takara (Super NES)
    Mega Drive/Genesis
    Magical Company (X68000)
    D4 Enterprise
    (Virtual Console)
    SNK Playmore
    (PlayStation Network)
    HAMSTER Corporation (PS4/Switch/Xbox One)
Director(s)Takashi Nishiyama
Producer(s)Eikichi Kawasaki
Designer(s)Seigo Ito
Takashi Tsukamoto
Composer(s)Hiroshi Matsumoto
Kazuhiro Nishida
Toshikazu Tanaka
SeriesFatal Fury
Platform(s)
Release
Genre(s)Fighting
Mode(s)Single-player, co-op, multiplayer (up to two players)
Arcade systemNeo Geo MVS

Fatal Fury: King of Fighters, known as Garō Densetsu: Shukumei no Tatakai (餓狼伝説 ~宿命の闘い~, Hungry Wolf Legend: The Battle of Destiny) in Japan, is a 1991 head-to-head fighting game originally released by SNK for the Neo Geo arcade and home platforms.[1] Fatal Fury was SNK's first fighting game for the Neo Geo system and served as the inaugural game in their Fatal Fury series, as well as the first game to depict the fictional "King of Fighters" tournament, which became the basis for the later The King of Fighters games.

The game was designed by former Capcom employee Takashi Nishiyama, the creator of the original Street Fighter (1987). Many of SNK's mainstay characters, including the Bogard brothers Terry and Andy, friend Joe Higashi, and their nemesis Geese Howard, made their debut in this game. Fatal Fury was ported to other platforms including Super Nintendo in 1992 and Sega Genesis in 1993, published by Takara.[2]

  1. ^ "Oh! Neo Geo Vol. 6 - 餓狼伝説". Beep! Mega Drive (in Japanese). No. 41. SoftBank Creative. February 1993. p. 134.
  2. ^ "Top video games for April 1993". Video Games & Computer Entertainment. No. 54. July 1993.