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Fields of Glory | |
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Developer(s) | MicroProse |
Publisher(s) |
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Designer(s) | Jim Bambra Adrian Earle |
Programmer(s) | Steven W. Green Mark Lyhane Andrew Walrond |
Artist(s) | Allan Holloway Edward Garnier Martin Calvert |
Composer(s) | John Broomhall |
Platform(s) | MS-DOS, Amiga, CD32 |
Release | May 1993[1] |
Genre(s) | Real-time strategy |
Mode(s) | Single-player |
Fields of Glory is a real-time strategy video game published by MicroProse for MS-DOS, Amiga (both AGA and ECS) and Amiga CD32 in 1993. In the game, players can re-enact the four major historical battles in Napoleon's Waterloo campaign (The Battle of Ligny, Battle of Quatre-Bras, Battle of Waterloo and the Battle of Wavre), as well as play two hypothetical battles (Nivelles and Wagnee) which would have possibly taken place had some of the pre-campaign maneuvering been done differently. The battles in the game are fought in real-time, and strive to create a sense of realism. It is based on a series of tabletop games of the same name.