Final Fight: Streetwise

Final Fight: Streetwise
North American PlayStation 2 cover art
Developer(s)Capcom Production Studio 8 (PS2)
Secret Level (Xbox)
Publisher(s)Capcom
Director(s)Yoshiaki Hatano
Producer(s)Tom Sekine
Designer(s)Dave Ralston
Joe Spataro
Michael Alexander
Cecil Carthen Jr.
Eric Luther
Programmer(s)Tetsuya Sakashita
Narayanan Vaidyanathan
Keith Weatherly
Joey Chang
Artist(s)John Hayes
Writer(s)Dave Ralston
Gerardo Enzo Sprigg
Trent Kaniuga
Composer(s)Brad Fotsch
SeriesFinal Fight
Platform(s)PlayStation 2, Xbox
Release
  • NA: February 28, 2006
  • AU: April 5, 2006[1]
  • EU: April 7, 2006
Genre(s)Beat 'em up, action-adventure
Mode(s)Single-player, multiplayer

Final Fight: Streetwise is a 2006 3D beat-'em-up produced by Capcom, released in North America and the PAL region for the PlayStation 2 and Xbox. It was developed by the American team of Capcom Production Studio 8 (the developers of Final Fight Revenge and the Maximo series). It is the sixth and final game of the Final Fight series as well as the only Final Fight video game to not be released in Japan.

The game returned the series to its beat-'em-up roots, casting players as Kyle Travers, brother of Cody from the first game. Series regulars Haggar and Guy also make appearances in the game's story mode, which has Kyle battling a maniacal priest named Father Bella and the illegal drug "glow".

  1. ^ Jastrzab, Jeremy (March 27, 2006). "Updated Australian Release Lists, 27/03/2006". PALGN. PAL Gaming Network. Archived from the original on July 9, 2006. Retrieved June 28, 2022.