Original author(s) | The Freecol Team |
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Developer(s) | SourceForge project FreeCol |
Initial release | January 2, 2003 |
Stable release | 1.2.0
/ July 4, 2024 |
Repository | |
Written in | Java |
Platform | Java platform 11 or later, display 1024×768 or more |
Available in | 54 languages (translatewiki.net) |
List of languages af ang ar arz be bg br bs ca cs-CZ da de el en-GB eo es et eu fa fi fr gl grc he hsb hu ia id it-IT ja km ko lt mk ms nb nds nl nl-BE nn oc pl-PL pms pt-BR pt-PT qqq ru sq sv ta tl tr uk zh-CN | |
Type | Turn-based strategy video game |
License | GPL-2.0-or-later |
Website | www |
FreeCol is a 4X video game, a clone of Sid Meier's Colonization.[1] FreeCol is free and open source software released under the GNU GPL-2.0-or-later. In 2023, the FreeCol project reached its 1.0 release, after twenty years of development.[2]
FreeCol is mostly programmed in Java and should thus be platform-independent. In practice, it is known to run on Linux and Windows, as well as Mac OS X (with some limitations).
While remaining faithful to the original in terms of mechanics and gameplay, FreeCol features redesigned graphics. Moreover, in addition to the classical Colonization rules, it features an additional ruleset that incorporates ideas that didn't make it to the final version of Meier's game, requests by fans and original concepts like new European players with new national bonuses.