Free Running | |
---|---|
Developer(s) | Rebellion Developments (PS2, Wii) Core Design (PSP) |
Publisher(s) | Ubisoft, Reef Entertainment, Graffiti Entertainment |
Composer(s) | Martin Iveson |
Platform(s) | Microsoft Windows, PlayStation 2, PlayStation Portable, Wii |
Release | Wii, Windows |
Genre(s) | Sports, platforming |
Mode(s) | Single-player, multiplayer |
Free Running is a 2007 video game for the PlayStation 2, PlayStation Portable, Wii and Microsoft Windows, developed by Rebellion Developments and Core Design and published by Ubisoft,[1] Reef Entertainment, and Graffiti Entertainment. A Nintendo DS version was planned, but cancelled.[2]
Free Running is a noble effort to apply the platform game template to a seemingly appropriate real world pastime, but it's hamstrung from the start by gameplay that is neither agile nor fluid enough to deliver an engaging experience, and by a concept that is considerably less unique on a joypad as it is in reality.