G.I. Joe: The Rise of Cobra | |
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Developer(s) | Double Helix Games (PS2/PS3/PSP/X360/Wii) Backbone Entertainment (DS) EA Mobile (Mobile) |
Publisher(s) | Electronic Arts |
Director(s) | Cordy Rierson David Msika |
Producer(s) | Kristian Davila |
Designer(s) | Dax Berg |
Programmer(s) | Kyle Riccio |
Artist(s) | David Robert Donatucci |
Composer(s) | Cris Velasco Sascha Dikiciyan |
Platform(s) | PlayStation 2, PlayStation 3, Wii, Xbox 360,[1] mobile phone[2] Nintendo DS,[2] PlayStation Portable |
Release | August 4, 2009 |
Genre(s) | Action, Shoot 'em up, Third-person shooter |
Mode(s) | Single-player, multiplayer |
G.I. Joe: The Rise of Cobra is a video game adaptation of the 2009 movie of the same name. The game takes place after the movie. The Xbox 360, PlayStation 3, Wii, PlayStation 2, and PSP versions are similar, while the DS version and the mobile phone versions are different.