This article needs additional citations for verification. (November 2016) |
Original author(s) | Dr. James M. Bower |
---|---|
Initial release | 1988 |
Stable release | |
Repository | |
Written in | C[2] |
Operating system | Unix-like, macOS, Windows (using Cygwin)[2] |
Type | Simulation environment |
License | GPL[3] |
Website | genesis-sim |
GENESIS (The General Neural Simulation System) is a simulation environment for constructing realistic models of neurobiological systems at many levels of scale including: sub-cellular processes, individual neurons, networks of neurons, and neuronal systems. These simulations are “computer-based implementations of models whose primary objective is to capture what is known of the anatomical structure and physiological characteristics of the neural system of interest”.[4] GENESIS is intended to quantify the physical framework of the nervous system in a way that allows for easy understanding of the physical structure of the nerves in question. “At present only GENESIS allows parallelized modeling of single neurons and networks on multiple-instruction-multiple-data parallel computers.”[5] Development of GENESIS software spread from its home at Caltech to labs at the University of Texas at San Antonio, the University of Antwerp, the National Centre for Biological Sciences in Bangalore, the University of Colorado, the Pittsburgh Supercomputing Center, the San Diego Supercomputer Center, and Emory University.