Galactic Civilizations III | |
---|---|
Developer(s) | Stardock |
Publisher(s) | Stardock |
Producer(s) | Derek Paxton |
Designer(s) | Paul Boyer |
Programmer(s) | Nathan Hanish |
Artist(s) | Akil Dawkins |
Composer(s) | Geoff Knorr Mason Fisher Michael Curran |
Platform(s) | Microsoft Windows |
Release | May 14, 2015[1] |
Genre(s) | 4X, turn-based strategy |
Mode(s) | Single-player, multiplayer |
Galactic Civilizations III is a 4X turn-based strategy video game developed by Stardock for Microsoft Windows. It is the sequel to 2006's Galactic Civilizations II: Dread Lords. The full version of the game was released in May 2015.[1] The game's first expansion, titled Mercenaries, was released in February 2016.[2]
In October 2013, Stardock announced that the third installment in the Galactic Civilizations series was in production. A pre-release version was made available through Steam in March 2014,[3] which allowed customers to play the game while it is still in development. It was the first game in the series to feature multiplayer and hex-based game tiles.[4]