GameCODA

GameCODA
Developer(s)Sensaura, Creative Technology
Initial release2003 (2003)
Final release
2.1
MiddlewareAudio
PlatformWindows, Xbox, Xbox 360, PlayStation 2, GameCube
WebsiteGameCODA - About at the Wayback Machine (archived January 26, 2006)

GameCODA is an audio middleware product by Sensaura designed for game developers to create realistic sound environments in video games. It allows development for the following platforms: Microsoft Windows, Xbox, Xbox 360, PlayStation 2 and GameCube. GameCODA incorporates several audio technologies that were developed by Sensaura, which includes Sensaura's HRTF algorithms, MacroFX™, ZoomFX™ and EnvironmentFX™.