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Developer(s) | Sensaura, Creative Technology |
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Initial release | 2003 |
Final release | 2.1
|
Middleware | Audio |
Platform | Windows, Xbox, Xbox 360, PlayStation 2, GameCube |
Website | GameCODA - About at the Wayback Machine (archived January 26, 2006) |
GameCODA is an audio middleware product by Sensaura designed for game developers to create realistic sound environments in video games. It allows development for the following platforms: Microsoft Windows, Xbox, Xbox 360, PlayStation 2 and GameCube. GameCODA incorporates several audio technologies that were developed by Sensaura, which includes Sensaura's HRTF algorithms, MacroFX™, ZoomFX™ and EnvironmentFX™.