Gauntlet III: The Final Quest | |
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Developer(s) | Tengen Software Creations (Amiga, Atari ST) |
Publisher(s) | U.S. Gold |
Director(s) | David Broadhurst[1] |
Designer(s) | Michael Delves[1] Paul Salmon[1] |
Programmer(s) | Bill Barna (Atari ST)[1] Michael Delves (Amiga)[1] |
Artist(s) | Paul Salmon[1] Chris Collins[1] |
Composer(s) | Timothy Follin[1] Geoffrey Follin[1] |
Series | Gauntlet |
Platform(s) | Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum |
Release | 1991 Amiga & Atari ST Spring 1991[1] |
Genre(s) | Hack and slash, dungeon crawl |
Mode(s) | Single-player, multiplayer |
Gauntlet III: The Final Quest is a home computer game by U.S. Gold and Tengen it was released in 1991 for the Amiga, Atari ST, Commodore 64, ZX Spectrum, and Amstrad CPC. Besides the standard four main Gauntlet characters, Thor, Thyra, Merlin, and Questor, four new playable characters were available: Petras, a rock man; Dracolis, a lizard man; Blizzard, an ice man; and Neptune, a Merman.[2] The game is viewed from an isometric perspective and the cooperative multiplayer mode supports two-players.