Release date |
|
---|---|
Discontinued | November 28, 2022[1] |
Manufactured by | TSMC |
Designed by | Nvidia |
Marketed by | Nvidia |
Codename | TU10x |
Architecture | |
Models | GeForce RTX series |
Transistors |
|
Fabrication process | TSMC 12 nm (FinFET) |
Cards | |
Entry-level |
|
Mid-range |
|
High-end | |
Enthusiast |
|
API support | |
DirectX | Direct3D 12.0 (feature level 12_2) Shader Model 6.8 |
OpenCL | OpenCL 3.0[5][a] |
OpenGL | OpenGL 4.6[6] |
Vulkan | Vulkan 1.3[7] |
History | |
Predecessor | GeForce 10 series |
Variant | GeForce 16 series |
Successor | GeForce 30 series |
Support status | |
Supported |
The GeForce 20 series is a family of graphics processing units developed by Nvidia.[8] Serving as the successor to the GeForce 10 series,[9] the line started shipping on September 20, 2018,[10] and after several editions, on July 2, 2019, the GeForce RTX Super line of cards was announced.[11]
The 20 series marked the introduction of Nvidia's Turing microarchitecture, and the first generation of RTX cards,[12] the first in the industry to implement hardware-enabled real-time ray tracing in a consumer product.[13] In a departure from Nvidia's usual strategy, the 20 series has no entry-level range, leaving it to the 16 series to cover this segment of the market.[14]
These cards are succeeded by the GeForce 30 series, powered by the Ampere microarchitecture, which first launched in 2020.[15]
Cnet Grunin :2019
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