Release date | February 6, 2002 |
---|---|
Codename | NV17, NV18, NV19, NV25, NV28 |
Architecture | Kelvin |
Cards | |
Entry-level | MX |
Mid-range | Ti 4200, Ti 4400, Ti 4800 SE |
High-end | Ti 4600, Ti 4800 |
API support | |
DirectX | Direct3D 7.0 NV1x Direct3D 8.0a NV2x Vertex Shader 1.1 Pixel Shader 1.3 |
OpenGL | OpenGL 1.3 |
History | |
Predecessor | GeForce 3 series |
Successor | GeForce FX series |
Support status | |
Unsupported |
The GeForce 4 series (codenames below) refers to the fourth generation of Nvidia's GeForce line of graphics processing units (GPUs). There are two different GeForce4 families, the high-performance Ti family, and the budget MX family. The MX family spawned a mostly identical GeForce4 Go (NV17M) family for the laptop market. All three families were announced in early 2002; members within each family were differentiated by core and memory clock speeds. In late 2002, there was an attempt to form a fourth family, also for the laptop market, the only member of it being the GeForce4 4200 Go (NV28M) which was derived from the Ti line.