Ghosthunter (video game)

Ghosthunter
European cover art
Developer(s)SCE Cambridge Studio
Publisher(s)
Director(s)James Shepherd
Producer(s)James Shepherd
Designer(s)
  • James Shepherd
  • Gareth Hughes
  • Phil Mansell
Programmer(s)Julian Rex
Artist(s)Jason Wilson
Writer(s)
  • James Shepherd
  • Jonathan Ashley
  • Julian Rex
  • Jason Wilson
Composer(s)Martin Rex
Platform(s)PlayStation 2 PlayStation 4 PlayStation 5
Release
Genre(s)Action, third-person shooter
Mode(s)Single-player

Ghosthunter is a 2003 third-person shooter action video game for the PlayStation 2. Developed by SCE Cambridge Studio, it was published in Europe by SCEE in December 2003, in North America by Namco in August 2004, and in Japan by Electronic Arts in September 2004. The game is based primarily around ghost hunting, and tells the story of Lazarus Jones, a rookie detective with the Detroit Police Department, who accidentally releases a group of imprisoned ghosts from their confinement. When one of the ghosts kidnaps his partner, Jones must enter the ghost realm to track her down. The game received mixed reviews upon release, with critics praising its graphics but criticizing its brevity and linearity.

  1. ^ "Ghosthunter". GameSpy. Retrieved January 25, 2016.
  2. ^ "Ghosthunter". Eurogamer. Retrieved January 25, 2016.
  3. ^ a b c "Now Playing in Japan". IGN. September 6, 2004. Retrieved May 18, 2015.